3D Work

The Reef, my interpretation of the art test for Splash Damage. Modeled in Maya and ZBrush, with images taken from inside the UT3 Engine.

My work with Team PWNstars for the 2008 Unearthly Challenge

Boilerplate, Gamewizard's award-winning UT3 mod. This project was entered into the Make Something Unreal competition, and achieved second place in the Educational category with an honorable mention for Best Vehicle.

For this project, I was the vehicle tech. I was tasked with getting our custom vehicle, the Stingray, from 3DS Max to a playable vehicle in UT3.

Cave of the Guardian, an environment modeled in 3DS Max and Zbrush, with images taken from inside the UT3 Engine.

Scripts 3D Art Email Horowitz3D@gmail.com Resume